Swashbuckler
Feats
- Fancy Footwork: Type: Core Level: 1 Source: Scoundrel If you make a Melee Basic Attack against a target, you do not provoke Opportunity Attacks from that target until the end of the turn.
- Sweep Attack: Type: Core Level: 1 Source: Melee You can spend
3 AP and 1 FP to perform an advanced Melee Strike against up to three adjacent enemies within your reach. You roll once for all targets, but they resist separately. - Leverage: Type: Major Level: 2 Source: Scoundrel If you would inflict additional damage through a Basic Strike to an enemy via Crit Shifts, you can instead spend any number of SP (up to your level) to inflict that many additional VP of damage.
- Opportunity Window: Type: Major Level: 2 Source: Melee You can spend
1 SP to reduce by 1 (min 1) the amount of AP you would spend to perform the Opportunity Attack reaction. - Thieves Fingers: Type: Minor Level: 2 Source: Scoundrel You get a
+3 CM to any Checks you perform associated with lock picking or trap disarming. You can spend 1 FP to get an additional +3 CM (must be decided before rolling). - Beginners Luck: Type: Minor Level: 3 Source: Scoundrel You can use a SP (instead of a Heroism Point) to pay for a Luck Die for a Check of a Skill you do not have any points invested in.
- Spin Attack: Type: Minor Level: 3 Source: Melee Upgrade the Sweep Attack to target any number of creatures; they no longer need to be adjacent to each other (they still need to be adjacent to you).