Swashbuckler
Feats
- Fancy Footwork: Type: Core Level: 1 Source: Scoundrel If you make a Melee Basic Attack against a target, you do not provoke Opportunity Attacks from that target until the end of the turn.
- Sweep Attack: Type: Core Level: 1 Source: Melee You can spend
3
AP and 1
FP to perform an advanced Melee Strike against up to three adjacent enemies within your reach. You roll once for all targets, but they resist separately. - Leverage: Type: Major Level: 2 Source: Scoundrel If you would inflict additional damage through a Basic Strike to an enemy via Crit Shifts, you can instead spend any number of SP (up to your level) to inflict that many additional VP of damage. So for example if you get 2 Shifts for an attack (normal damage of 3), you can spend 2 SP to inflict 2 additional VP of damage (total damage of 5).
- Opportunity Window: Type: Major Level: 2 Source: Melee You can spend
1
SP to reduce by 1
(min 1
) the amount of AP you would spend to perform the Opportunity Attack reaction. - Thieves Fingers: Type: Minor Level: 2 Source: Scoundrel You get a
+3
CM to any Checks you perform associated with lock picking or trap disarming. You can spend 1 FP to get an additional +3
CM (must be decided before rolling). - Beginners Luck: Type: Minor Level: 3 Source: Scoundrel You can use a FP to pay for a Luck Die for a Check of a Skill you do not have any points invested in.
- Spin Attack: Type: Minor Level: 3 Source: Melee Upgrade the Sweep Attack to target any number of creatures; they no longer need to be adjacent to each other.