Melee
Attack Actions that can only be used through a Melee attack.
Actions with the Melee Trait
- Charge: Move
Movement + 1
hexes in a straight line, followed by a Melee Body Attack with Muscles instead (you still pay the AP cost for that action). This can be used for a "tackle" if the Shove Attack Action is chosen, in which case a+3
CM is granted to the attacker. - Disarm: Body Attack against Muscles or Finesse. Requires at least one Shift to succeed.
- Focused Strike: Spend 1 FP to perform a Strike with a +3 CM.
- Grapple: Body Attack against Evasiveness. Causes target to become Immobilized.
- Opportunity Attack: Triggered by an opponent either (1) leaving your threat area or (2) performing a Concentrate action on your threat area. You can choose what kind of Melee Basic Attack to perform as your Opportunity Attack (this will cost the same amount of AP as that action would (at least
1
)). - Shove: Body Attack against Stance. Shoves opponent to the next hex in the incoming direction. A Shift can be used to apply the Prone condition.
- Stun: Body Attack against Body Defense. Causes Off-Guard. Crit Shifts deal VP damage.
- Trip: Body Attack against Stance. Causes opponent to be Prone. Shifts deal VP damage.