Conjure Debris
Conjures loose weak rocks, pebbles and/or gravel over an area, causing it to count as Difficult Terrain. Each Hex of debris can be cleared gradually with 4 AP worth of actions.
Augmentations
- Area: -2 per Hex
Conjures loose weak rocks, pebbles and/or gravel over an area, causing it to count as Difficult Terrain. Each Hex of debris can be cleared gradually with 4 AP worth of actions.