Berserker
Feats
- Rage: Type: Core Level: 1 Source: Survivalist You can spend 1 AP and 1 SP to become Enraged: reduce your Focus Points to
1
, and it cannot be further reduced while you are Enraged; you cannot Concentrate while Enraged; and you gain a CM to your Body Attacks while Enraged that starts with +6
and is reduced by 1
each time it is used. When the bonus reaches 0
, or you fail to perform at least on Basic Attack in your turn, you are no longer Enraged. - Sweep Attack: Type: Core Level: 1 Source: Melee You can spend
3
AP and 1
FP to perform an advanced Melee Strike against up to three adjacent enemies within your reach. You roll once for all targets, but they resist separately. - Disregard Cover: Type: Major Level: 2 Source: Survivalist You can consider Passive Cover for your Ranged Attacks to be of one degree less than it would otherwise be.
- Opportunity Window: Type: Major Level: 2 Source: Melee You can spend
1
SP to reduce by 1
(min 1
) the amount of AP you would spend to perform the Opportunity Attack reaction. - Instinctive Tracking: Type: Minor Level: 2 Source: Survivalist Source: Naturalist You get a
+3
CM to Checks you make related to tracking creatures (following footprints, etc). - Potioneer: Type: Minor Level: 3 Source: Survivalist Source: Naturalist You can spend a few hours to forage for ingredients on the appropriate environment with an Intuition Check. You can also spend a few hours and 1 SP to brew a salve that can be used to heal an amount of points (determined by a Knowledge Check) of either VP, FP or SP (your choice). The salve will lose potency and expire after a few days to a week.
- Spin Attack: Type: Minor Level: 3 Source: Melee Upgrade the Sweep Attack to target any number of creatures; they no longer need to be adjacent to each other.