Shattered Wilds

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Write History

Pay 1+ Heroism Points to influence the narrative and create fortunate coincidences in the world around you.

When you use Write History, you spend 1+ HP and propose to the DM that a fact about the world is true. It can be about history, about the existence of some item or person in the current city, about the geography and map and lore about the nearby map.

Anything can be proposed, but there are a few rules:

That means the DM can deny any request w/o any further comments. If the change is acceptable, though, the DM will accept the proposal and counter-offer it with a Serendipity Check DC, depending on:

The player can then accept the offer or offer a counter-counter proposal, by suggesting a more reasonable version of the request.

This can go back and forth until the DM has the final say on the DC. The Player must make this roll without using any Luck or Extra Die.

Depending on the level of success or failure (i.e. how close to the DC it was), the DM will decide:

The DM doesn't necessarily need to tell the player immediately which level of success was obtained.