Scoundrel Warrior
The Scoundrel Warrior relies on agility, cunning, and guile to outsmart their opponents and other obstacles. They can be masters of trickery, maneuvering the battlefield with their Fancy Footwork, and exploiting weaknesses of their foes.
Feats
- Fancy Footwork: If you make a Melee Basic Attack against a target, you do not provoke Opportunity Attacks from that target until the end of the turn.
- Leverage: If you would inflict additional damage through a Basic Strike to an enemy via Crit Shifts, you can instead spend any number of SP (up to your level) to inflict that many additional VP of damage.
- Thieves Fingers: You get a
+3CM to any Checks you perform associated with lock picking or trap disarming. You can spend 1 FP to get an additional+3CM (must be decided before rolling). - Beginners Luck: You can use a SP (instead of a Heroism Point) to pay for a Luck Die for a Check of a Skill you do not have any points invested in.