Ranged Warrior
Ranged Warriors focus on Dexterity, and thus are favored to use Light Melee or Ranged weapons.
Feats
- Refined Aiming: When using the Aim action, you can increase the base range of your Ranged Weapon by your Finesse modifier.
- Pinning Shot: You can perform the Stun action with Ranged Attacks.
- Quick Draw: If you have at least one hand free, you can spend 1 FP to draw a Light Melee Weapon without spending an action.
- Rapid Fire: Spend 2 SP (and the AP that it would cost) to use a Strike action for Basic Ranged Attack as a reaction; it loses the Concentrate trait.
- Double Shot: You can spend 3 SP to shoot two projectiles with a single Strike action. Roll for each separately, one after the other.
- Second-Nature Shot: While performing a Ranged Attack with a weapon you are familiar with, you can spend 1 SP to ignore the Concentrate trait.
- Ballistic Reconstruction: You can analyze the undisturbed remains of a projectile (such as an arrow or dart) and its impact site to determine the ballistic trajectory taken, including the approximate direction and distance of origin, as well as the nature of the weapon used, with reliable accuracy.