Mechanist Caster
The Mechanist Caster is able to use tools and devices that they can devise to assist with the execution of Somatic Spell Components. In contrast, they are unable to use Verbal or Focal components.
Feats
- Tool-Assisted Casting: You can create and use One-Handed (
+2) and Two-Handed (+3) tools, crazy mechanical contraptions to assist you with the execution of Somatic Spell Components. You can use these tools to execute a Somatic Component of any spell, but you cannot use any other type of Spell Component. - Mechanistic Affinity: You can spend a few hours and 1+ FP to attempt to concoct a mechanical contraption to achieve any specific simple goal (use a Check of your primary attribute). Think gears, belts, pulleys, etc in a small pocket sized creation. As an example, you could craft a music box, a clock, a small mechanical hinge to open a door. The DM will adjudicate the complexity and feasibility of the project.
- Eye for Contraptions: You are particularly good at analyzing and assessing the functionality of mechanical contraptions, such as mechanical devices, locks, and traps. You have a
+3CM to IQ Checks to discern information from such contraptions, and can spend1FP to get an additional+3CM (must be decided before rolling).