Consequence
Consequences are longer-term harms and injuries incurred to creatures that do not get cleared on a simple Short Rest. Consequences involve a specific penalty and specific ways to treat it (normally this can take a longer amount of time). There is not a set number of Consequences one can have, though as they start to severely debilitated, you might incur the ultimate Consequence: Death.
Consequence List
- Death : Death is the ultimate consequence. In Shattered Wilds, there is no revival - once your Soul is severed from your Body, they can never go back. That means stakes are always high and some decisions are final (not only regarding the players, but more importantly, NPCs and enemies).
- Exhaustion : Exhaustion represents a slightly longer term form of tiredness that cannot be healed by a simple Short Rest. Exhaustion comes in levels, each character starting at 0 Levels of Exhaustion.
- Poisoned : -- TODO