Barbarian
Feats
- Improved Taunt: Type: Core Level: 1 Source: Tank You can spend an additional 1 SP as you perform a Taunt action to get a +6 CM to your Presence Check.
- Rage: Type: Core Level: 1 Source: Survivalist You can spend 1 AP and 1 SP to become Enraged: reduce your Focus Points to
1, and it cannot be further reduced while you are Enraged; you cannot Concentrate while Enraged; and you gain a CM to your Body Attacks while Enraged that starts with +6 and is reduced by 1 each time it is used. When the bonus reaches 0, or you fail to perform at least on Basic Attack in your turn, you are no longer Enraged. - Bulky Frame: Type: Major Level: 2 Source: Tank You have a
+6 CM to your Stance Checks to resist opponents of your size or larger attempting to Pass Through you. - Disregard Cover: Type: Major Level: 2 Source: Survivalist You can consider Passive Cover for your Ranged Attacks to be of one degree less than it would otherwise be.
- Quick Bash: Type: Major Level: 2 Source: Tank You only need to spend 1 AP (instead of 2) to perform a Shield Bash .
- Tough Skin: Type: Major Level: 2 Source: Tank You can use your CON modifier instead of Body for Basic Body Defenses against Melee Attacks.
- Instinctive Tracking: Type: Minor Level: 2 Source: Survivalist Source: Naturalist You get a
+3 CM to Checks you make related to tracking creatures (following footprints, etc), and you can spend 1 FP to gain an additional +3 CM (must be decided before rolling). - Armor Familiarity: Type: Minor Level: 3 Source: Tank You reduce your DEX penalty from wearing Armor by
1 (min 0). - Potioneer: Type: Minor Level: 3 Source: Survivalist Source: Naturalist Source: Devout You can spend a few hours to forage for ingredients on the appropriate environment with an Intuition Check. You can also spend a few hours and 1 SP to brew a salve that can be used to heal an amount of points (determined by a Knowledge Check) of either VP, FP or SP (your choice). The salve will lose potency and expire after a few days.
- Controlled Rage: Type: Major Level: 4 Source: Survivalist When using the Rage action, you can spend additional SPs to keep more of your FP: for each additional SP you spend, you can keep an additional FP.
- Greater Cover-Up: Type: Major Level: 4 Source: Tank When a creature performs a Ranged Attack involving firing a projectile at a target other than you, you can pay 1 AP to react by jumping (at most
1 Hex) onto the path of the incoming projectile. The original target gains Greater Cover against the attack, but if it misses by no more than -1 Shifts, you are hit instead. - Stout Metabolism: Type: Minor Level: 5 Source: Tank You can go upwards of a week without eating before suffering any significant ill effects.