Shattered Wilds

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Rules - Divine

Unlike the Arcane, the Divine is a much softer magical system, by which characters outsource power through the Aether (be it from Proteans, their own Soul, or an inexplicable connection to Luck itself). Divine is definitely not a science, and it is not predictable. Instead of describing exact desired effects as the Arcanists do, Mystics state vague desires and roll a Check, letting the DM decide the effect.

This is the choice for players who want a more loosey-goosey, less mechanical magic system.

The domain of the Divine also includes Imbued Items, as they work by leveraging powers from the Aether.

Mystics with the Divine Channeling Feat can spend 2 AP and 1 SP to perform a specific Divine Channeling action (with the [Channeling] trait) to essentially "cast a divine spell". Roll a DIV Check (regardless of Class) and the DM will determine the effect based on the result.

Domains

Divine Channeling is a plea to the forces of the beyond to grant a desired effect. The vaguer the request, the more likely it is for it to succeed in some form or another.

As such, there is no pre-defined "spell list"; the Mystic can choose to cast a Pure Divine Channeling, which is basically an unspecific plea for help of any kind, or ask for specific effects depending on the Aspects of their Protean. While extremely specific effects (akin to the Arcane casting) are nearly impossible, it is possible to at least specify the general nature of the desired effect.

The exact nature and capabilities of Divine Channeling are vague and flexible. Effect types that are covered by the Arcane are usually beyond the domain of the Divine. In contrast, effects from the list below are known to be possible:

Within those, the actual scope of possible effects will largely depend on the Aspects of the specific Protean.

Targets

Most Divine Channeling effects are directed to a specific target, that the Mystic must visualize in their plea. Depending on the type of effect, targets can be:

Regardless of the target, the Mystic can comfortably target anything within their Influence Range. Anything beyond that will be extremely hard to accomplish, requiring truly heroic rolls to succeed.

Protean Archetypes

The exact nature of your connection to a Protean can be whatever you want for your character; below are a few archetypical suggestions.

Feel free to mix and match or come up with any archetype that fits your character with the DM. The key points to settle are:

An important topic to keep in mind is how your Protean's rules and Aspects align with your character's Personality, specifically with their Vices, Aversions and Tenets (they might or might not align, but bear in mind the consequences of these choices for roleplay).